Ernesto RochaDamage VFX using Animated Sprites in UnityDamage VFX on the PlayerJun 25, 2021Jun 25, 2021
Ernesto RochaCreating Enemy ExplosionsLet’s look at adding some visual effects (VFX) to our game, starting with an explosion that triggers when our enemies are destroyed.Jun 24, 2021Jun 24, 2021
Ernesto RochaLoading Scenes In UnityI’ve added another text object that appears within my GameOver function of the UI Manager script. Let’s create some functionality to reset…Jun 23, 2021Jun 23, 2021
Ernesto RochaCreating a Retro Game Over BehaviorLet’s create more UI to better show that it’s Game Over.Jun 22, 2021Jun 22, 2021
Ernesto RochaThe Ease of Building UI Elements In UnityThe tools in Unity are simple and easy to use and that is one of the most astounding things in Unity!Jun 21, 2021Jun 21, 2021
Ernesto RochaSwitch Statements to the RescueWhat happens if we have tons of powerup? It would be a complete nightmare in an if statement. Since we have a powerup ID for our powerups…Jun 18, 2021Jun 18, 2021
Ernesto RochaCreating Modular Powerup SystemsModular development is a huge part of software design. Updates, Downloadable Content, Expansions, Sequels, or just continued development of…Jun 17, 2021Jun 17, 2021
Ernesto RochaDetermining How Long Powerup Effects Should LastEvery powerup should have a limit and we can easily create this limit in code.Jun 16, 2021Jun 16, 2021
Ernesto RochaAnimating Sprites in UnityWhen we are making a game, one of the key elements is animation. I will show you now how to animate sprites for a 2D game.Jun 15, 2021Jun 15, 2021
Ernesto RochaStarting to Feel Like a Real Video GameI am making a game, and it is finally starting to feel like one! I have implemented player movement, enemies, a weapon, and have added art…Jun 14, 2021Jun 14, 2021